drawScene ================== .. js:function:: GPGPU.drawScene() 3D表示をします。 ソース ^^^^^^ .. code-block:: js drawScene() { var param = this.drawObj.onDraw(); var pMatrix = mat4.create(); mat4.perspective(45, this.canvas.width / this.canvas.height, 0.1, 100.0, pMatrix); var mvMatrix = mat4.create(); mat4.identity(mvMatrix); mat4.translate(mvMatrix, [0.0, 0.0, this.drawParam.z]); mat4.rotate(mvMatrix, this.drawParam.xRot, [1, 0, 0]); mat4.rotate(mvMatrix, this.drawParam.yRot, [0, 1, 0]); var pmvMatrix = mat4.create(); mat4.multiply(pMatrix, mvMatrix, pmvMatrix); var normalMatrix = mat3.create(); mat4.toInverseMat3(mvMatrix, normalMatrix); mat3.transpose(normalMatrix); param.args["uPMVMatrix"] = pmvMatrix; param.args["uNMatrix"] = normalMatrix; this.compute(param); // 次の再描画でdrawSceneが呼ばれるようにする。 window.requestAnimationFrame(this.drawScene.bind(this)); }