DrawImage ================== .. js:function:: MNIST.DrawImage() ソース ^^^^^^ .. code-block:: js DrawImage() { var image_data = this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height); var data = image_data.data; var length = data.length; if (length != 4 * this.imgW * this.imgH) { console.log("length(%d) != 4 * ImgW(%d) * ImgH(%d) : %dx%d", length, this.imgW, this.imgH, this.canvas.width, this.canvas.height); return; } var wh = this.imgW * this.imgH; for (var i = 0; i < wh; i++) { var k = 4 * i; var c = 255 - this.trainingDataImage[wh * this.imgIdx + i]; data[k] = c; data[k + 1] = c; data[k + 2] = c; data[k + 3] = 255; } this.ctx.putImageData(image_data, 0, 0); this.imgIdx++; if (this.imgIdx < this.trainingImgCnt) { setTimeout(this.DrawImage.bind(this), 1); } }